Connecticut legislation · 2026 General Assembly
Connecticut HB5229: AN ACT CONCERNING GAMING.
Status: Signed into law, May 19, 2026
What the bill says
An act CONCERNING GAMING. Assembly convened.
From the enrolled text:
AN ACT CONCERNING GAMING. Assembly convened: Section 1. Subsection (c) of section 12-863 of the 2026 supplement to the general statutes is repealed and the following is substituted in lieu thereof (Effective July 1, 2026): (c) A master wagering licensee and a licensed online gaming operator, online gaming service provider and sports wagering retailer shall each, where applicable based on the services provided: (1) Prohibit an individual from establishing more than one account on each electronic wagering platform operated by the licensee; (2) Limit a person to the use of only one debit card or only one credit card for an account, and place a monetary limit on the use of a credit card over a period of time, provided single-use stored value instruments purchased by cash or debit card only, including, but not limited to, a gift card or a lottery terminal printed value voucher, may be used pursuant to subdivision (3) of subsection (d) of section 12-853; (3) Allow a person to limit the amount of money that may be deposited into an account, and spent per day through an account; Substitute House Bill No. 5229 (4) Provide that any money in an online account belongs solely to the owner of the account and may be withdrawn by the owner; (5) Establish a voluntary self-exclusion process to allow …
Sponsors
- Craig Fishbein (R, 90) · primary sponsor
- William Heffernan (D, 115)
- Nicholas Menapace (D, 37)
- Amy Morrin Bello (D, 28)
- Cristin McCarthy Vahey (D, 133)
- William Pizzuto (R, 71)
- Tom O'Dea (R, 125)
- Kenneth Gucker (D, 138)
- David Rutigliano (R, 123)
- Tom Delnicki (R, 14)
- Joseph Canino (R, 65)
- Saud Anwar (D, 3)
Latest actions
- : Signed by the Governor
- : Transmitted by Secretary of the State to Governor
- : Transmitted to the Secretary of State
- : Public Act 26-53
- : In Concurrence
- : Senate Passed as Amended by House Amendment Schedule A
- : Senate Adopted House Amendment Schedule A
- : Rules Suspended
- : Senate Calendar Number 542
- : Favorable Report, Tabled for the Calendar, Senate
Votes
- Senate Roll Call 359 (May 6, 2026): 32 yea, 1 nay, passed
- House Roll Call 206 (May 4, 2026): 145 yea, 4 nay, passed
- GL Vote Tally Sheet (Joint Favorable Substitute) (March 11, 2026): 18 yea, 2 nay, passed
Subjects: Consumer Protection Department, Artificial intelligence, Certificates and certification, Colleges and universities, Electronic commerce, Consumer protection, Credit cards, Advertising
Common questions
- What is HB5229?
- HB5229 is a bill in the Connecticut Legislature (2026 General Assembly): AN ACT CONCERNING GAMING.
- What does HB5229 do?
- In its own words: An act CONCERNING GAMING. Assembly convened.
- What is the status of HB5229?
- Signed into law as of May 19, 2026. Latest action: Signed by the Governor (May 19, 2026).
- Who sponsored HB5229?
- Craig Fishbein (R, 90), with 11 co-sponsors.
- Where is the official record for HB5229?
- On the Connecticut Legislature website: https://www.cga.ct.gov/asp/cgabillstatus/cgabillstatus.asp?selBillType=Bill&bill_num=HB05229&which_year=2026
Source: official Connecticut record. Tracked by Delilah, AI for legislation across all 50 states and Congress.